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	<title>Comments on: On Twitter: It Ain&#8217;t Being Melee-Only That Hurts Rogue Popularity, Ghostcrawler Opines</title>
	<atom:link href="http://redhattedrogue.wordpress.com/2013/01/03/on-twitter-it-aint-being-melee-only-that-hurts-rogue-popularity-ghostcrawler-opines/feed/" rel="self" type="application/rss+xml" />
	<link>http://redhattedrogue.wordpress.com/2013/01/03/on-twitter-it-aint-being-melee-only-that-hurts-rogue-popularity-ghostcrawler-opines/</link>
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		<title>By: ^nighthawk^</title>
		<link>http://redhattedrogue.wordpress.com/2013/01/03/on-twitter-it-aint-being-melee-only-that-hurts-rogue-popularity-ghostcrawler-opines/comment-page-1/#comment-185</link>
		<dc:creator><![CDATA[^nighthawk^]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 10:16:42 +0000</pubDate>
		<guid isPermaLink="false">http://redhattedrogue.wordpress.com/?p=1016#comment-185</guid>
		<description><![CDATA[Been playing a while so maybe i&#039;m just jaded but here goes.

Rogues have been altered imo for what they used to be.

In fact a quick history lesson anytime a rogue was deemed relatively overpowered.. (and often this was usually because a &quot;geared&quot; rogue who was pretty decent managed to show what was possible when the rest of us were happy in blissful ignorance) then the nerf bat hotfixes were incoming with alarming speed. Ironically nobody fixed paladins, hunters or dk&#039;s for the same reason in the first arena season of wrath... or took months to fix warriors and mages to some extent first arena season of MoP... but i digress.

Every expansion, rogues have had to get better and better and better to compete, so we took shortcuts.. remember 100% Armor Pen in wrath? Arena with the top end PvE weaps instead of the pvp equivalents?, using a lvl 60 trinket for an extra 40 energy in 70 arena? Not taking the top talent in the combat tree in TBC so we could have AR/Prep Hemo spec? 

Rogues seek an advantage anywhere they can get it. They even try to solve their own problems when the devs are being slow about it.
How many people do you think are running about with the caster dagger in their offhand this arena season just for the +PVPPower..and hence...burst.

It makes sense i guess if the game is balanced around high end play that we need to get better, but we rogues have history, we look everywhere for the advantage, its about out smarting your opponent. Quite frankly, for many rogues and i&#039;m pretty boredline myself and its been 8 years...the class itself is a bit one dimensional....but in reality... its just got too unrewarding. Nothing wrong with the playstyle in terms of stealth, open, stay behind the target, manage your threat although this seems rarely needed now as we dont actually do enough burst for it to matter at all anymore (shouldn&#039;t that be a hint)....for years we&#039;ve been living of set bonuses, to make up for the failings in class design, or grant us a new aspect... (energy on deadly poison ticks anyone?).

Its got to the point where when you win in pvp you don&#039;t think &quot;yes we did that&quot; for me thats rare now. you think &quot;they were bad and/or undergeared&quot; and a quick armory usually confirms it. I&#039;m sure when we eventually scale with gear all these supposed whines will seem funny, but in fact the obviousness of what i&#039;m saying is still there... make up for it with set bonuses etc, but the glass cannon has gone. Were still glass but there isn&#039;t much cannon about us anymore, unless of course your opponent is undergeared and/or bad.

Someone said much of what is wrong here, and i&#039;ll link it:

Verelyse comments here:

http://redhattedrogue.wordpress.com/2012/12/20/twitter-are-rogues-too-evil-to-be-popular-in-wow/#comments]]></description>
		<content:encoded><![CDATA[<p>Been playing a while so maybe i&#8217;m just jaded but here goes.</p>
<p>Rogues have been altered imo for what they used to be.</p>
<p>In fact a quick history lesson anytime a rogue was deemed relatively overpowered.. (and often this was usually because a &#8220;geared&#8221; rogue who was pretty decent managed to show what was possible when the rest of us were happy in blissful ignorance) then the nerf bat hotfixes were incoming with alarming speed. Ironically nobody fixed paladins, hunters or dk&#8217;s for the same reason in the first arena season of wrath&#8230; or took months to fix warriors and mages to some extent first arena season of MoP&#8230; but i digress.</p>
<p>Every expansion, rogues have had to get better and better and better to compete, so we took shortcuts.. remember 100% Armor Pen in wrath? Arena with the top end PvE weaps instead of the pvp equivalents?, using a lvl 60 trinket for an extra 40 energy in 70 arena? Not taking the top talent in the combat tree in TBC so we could have AR/Prep Hemo spec? </p>
<p>Rogues seek an advantage anywhere they can get it. They even try to solve their own problems when the devs are being slow about it.<br />
How many people do you think are running about with the caster dagger in their offhand this arena season just for the +PVPPower..and hence&#8230;burst.</p>
<p>It makes sense i guess if the game is balanced around high end play that we need to get better, but we rogues have history, we look everywhere for the advantage, its about out smarting your opponent. Quite frankly, for many rogues and i&#8217;m pretty boredline myself and its been 8 years&#8230;the class itself is a bit one dimensional&#8230;.but in reality&#8230; its just got too unrewarding. Nothing wrong with the playstyle in terms of stealth, open, stay behind the target, manage your threat although this seems rarely needed now as we dont actually do enough burst for it to matter at all anymore (shouldn&#8217;t that be a hint)&#8230;.for years we&#8217;ve been living of set bonuses, to make up for the failings in class design, or grant us a new aspect&#8230; (energy on deadly poison ticks anyone?).</p>
<p>Its got to the point where when you win in pvp you don&#8217;t think &#8220;yes we did that&#8221; for me thats rare now. you think &#8220;they were bad and/or undergeared&#8221; and a quick armory usually confirms it. I&#8217;m sure when we eventually scale with gear all these supposed whines will seem funny, but in fact the obviousness of what i&#8217;m saying is still there&#8230; make up for it with set bonuses etc, but the glass cannon has gone. Were still glass but there isn&#8217;t much cannon about us anymore, unless of course your opponent is undergeared and/or bad.</p>
<p>Someone said much of what is wrong here, and i&#8217;ll link it:</p>
<p>Verelyse comments here:</p>
<p><a href="http://redhattedrogue.wordpress.com/2012/12/20/twitter-are-rogues-too-evil-to-be-popular-in-wow/#comments" rel="nofollow">http://redhattedrogue.wordpress.com/2012/12/20/twitter-are-rogues-too-evil-to-be-popular-in-wow/#comments</a></p>
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		<title>By: Mechaninja</title>
		<link>http://redhattedrogue.wordpress.com/2013/01/03/on-twitter-it-aint-being-melee-only-that-hurts-rogue-popularity-ghostcrawler-opines/comment-page-1/#comment-177</link>
		<dc:creator><![CDATA[Mechaninja]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 02:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://redhattedrogue.wordpress.com/?p=1016#comment-177</guid>
		<description><![CDATA[I played a hunter from 2007 until the announcement of the DS legendaries. At the time, our raid had two hunters, and I was in a better position to switch classes, so I did.

I gotta tell you - I love rogue. I&#039;m not going back. I&#039;ll level my hunter, and I&#039;ll probably run LFR on him when Marksman is viable again, but I&#039;m never going back.

I don&#039;t like how slow energy regen is compared to geared out in Heroic DS gear, and I think maybe the devs could move some of the haste scaling off of gear and give it to us natively, but I like the class. Sub is hard for me, because I haven&#039;t played it much, but I even like Sub.

It is very hard for me to understand why more people don&#039;t play rogue, but it doesn&#039;t hurt my feelings, except when I&#039;m looking for a blog to read ;)]]></description>
		<content:encoded><![CDATA[<p>I played a hunter from 2007 until the announcement of the DS legendaries. At the time, our raid had two hunters, and I was in a better position to switch classes, so I did.</p>
<p>I gotta tell you &#8211; I love rogue. I&#8217;m not going back. I&#8217;ll level my hunter, and I&#8217;ll probably run LFR on him when Marksman is viable again, but I&#8217;m never going back.</p>
<p>I don&#8217;t like how slow energy regen is compared to geared out in Heroic DS gear, and I think maybe the devs could move some of the haste scaling off of gear and give it to us natively, but I like the class. Sub is hard for me, because I haven&#8217;t played it much, but I even like Sub.</p>
<p>It is very hard for me to understand why more people don&#8217;t play rogue, but it doesn&#8217;t hurt my feelings, except when I&#8217;m looking for a blog to read ;)</p>
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		<title>By: Prinnie Dood</title>
		<link>http://redhattedrogue.wordpress.com/2013/01/03/on-twitter-it-aint-being-melee-only-that-hurts-rogue-popularity-ghostcrawler-opines/comment-page-1/#comment-176</link>
		<dc:creator><![CDATA[Prinnie Dood]]></dc:creator>
		<pubDate>Thu, 03 Jan 2013 23:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://redhattedrogue.wordpress.com/?p=1016#comment-176</guid>
		<description><![CDATA[Screw spells and to hell with tanking.  I won&#039;t lie, I want some sort of fancy glyph that causes my target to collapse to the floor with a bloody spurt when I first smack it.

BUT

My biggest pet peeve is that I super suck at positioning and also don&#039;t pay attention to the large red letters flashing across my screen, so when Shadowstep is on cooldown, it is not uncommon for me to be totally stealthed FOREVER, going &quot;CRAP CRAP CRAP CRAP WHY THE HELL ISN&#039;T THIS DAMN SKILL WORKING I AM BEHIND THE MOB OH WAIT NO IT TURNED AROUND.&quot;

Can we make what counts as &quot;behind your target&quot; a little more, uh, wider?  Like include slightly more of the kinda off to the back but to the side area?]]></description>
		<content:encoded><![CDATA[<p>Screw spells and to hell with tanking.  I won&#8217;t lie, I want some sort of fancy glyph that causes my target to collapse to the floor with a bloody spurt when I first smack it.</p>
<p>BUT</p>
<p>My biggest pet peeve is that I super suck at positioning and also don&#8217;t pay attention to the large red letters flashing across my screen, so when Shadowstep is on cooldown, it is not uncommon for me to be totally stealthed FOREVER, going &#8220;CRAP CRAP CRAP CRAP WHY THE HELL ISN&#8217;T THIS DAMN SKILL WORKING I AM BEHIND THE MOB OH WAIT NO IT TURNED AROUND.&#8221;</p>
<p>Can we make what counts as &#8220;behind your target&#8221; a little more, uh, wider?  Like include slightly more of the kinda off to the back but to the side area?</p>
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