Archive for June 5th, 2013

For once, I don’t have 1,500 words to say about something a Blizzard developer recently said about rogues. Please don’t be too disappointed in me.

The “a lot” that Ghostcrawler is referring to may include this recent thread over in the EU WoW forums, in which a player tongue-in-cheekishly (I think) proposed eliminating Recuperate entirely and replacing it with a range of enhancements to our first-aid skill. Blizz Community Manager Taepsilum was so moved by the conversation that he felt compelled to respond with his personal support. For a Recuperate buff, I mean, not for the bandaging thing:

Personally, the healing effect of recuperate does seems a bit underwhelming to me, and fitting it into the rotation doesn’t feel as rewarding as it used to during Cata. As always, we’ll make sure to share your concerns with the dev team.

Clearly, those concerns appear to have been shared. :)

Complaints about the power of Recuperate stretch back about as far as the ability has existed — as have calls for it to be buffed or nerfed depending on who’s doing the calling. The recent adjustments to PvP Power and Battle Fatigue may have pushed things to a new tipping point, though, with players offering detailed arguments to support the contention that Recup is distinctly too weak despite getting a boost from the new bonus on PvP gloves.

I’m starting to get my first tinge of a sense that Patch 5.4 may provide at least a minor reprieve to PvP rogues who feel that 5.3 went too far in reversing the gains 5.2 had brought.

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