Let’s kick off a new year of rogue-relevant Ghostcrawler tweets with this recent one, fresh from the “no duh” pile:
@EvilAipac Generally, if a healer can't outheal 1 DPS, then they have no hope against 2 in an Arena - doesn't mean healers auto win duels.—
Greg Street (@Ghostcrawler) December 31, 2012
Hardly a day goes by in which @EvilAipac doesn’t throw a bitter tweet at Ghostcrawler in which s/he asks GC to comment on his/her latest invented example of why GC and the design team willfully neglect rogues. Although this one is pretty silly, it reflects a sentiment I’ve seen before (and never been able to understand): the idea that somehow a rogue is “supposed” to be able to kill a healer in a duel, and that the healer should not be able to heal more quickly than the rogue can damage it.
In game that is designed and balanced around dueling, arguments like that — which I have seen spew forth from minds other than @EvilAipac’s — might have merit. But WoW is primarily balanced around the expectation that people will play in groups, both in PvE and PvP, and that the healers in those groups will sometimes be responsible for healing a potentially massive amount of incoming damage to multiple players. It’s ridiculous to expect that a rogue would be able to outdamage a healer’s heals in a straight-up comparison.
And regardless, I hardly know a thing about PvP, but even I know that rogues aren’t built to take out healers simply by spamming damage abilities and hoping they go down.