For those keeping score, this’ll be the fifth PvP-related rogue nerf (vs. one PvP rogue buff so far) — and first PvE rogue buff — slated to take effect with Patch 5.3:
(This change was datamined in a PTR build shortly after these tweets.)
At the moment, the Subtlety-only Find Weakness ability reduces the armor of both player and non-player targets by 70% for 10 seconds. When the patch hits, these guys are announcing that the reduction will be nerfed to 50% against players (making it roughly 29% worse than it is now) and buffed to 100% against mobs (making it roughly 43% better than it is now).
For PvP, the idea here seems be a further reduction of Subtlety’s burst potential during Shadow Dance. I wonder: When combined with the other nerfs on the table for 5.3 (particularly to Cloak and Dagger), will this be enough to make rogues try out Assassination or Combat, as Holinka suggested a few weeks ago — without causing the rogue class as a whole to be shunned in Patch 5.3 as much as it had been prior to Patch 5.2?
For PvE, the idea here seems be an attempt to buff Subtlety DPS in hopes of providing some level of extra reward for successfully using arguably our most fragile raiding spec. I wonder: Is this enough to increase Sub’s DPS potential to the point where some high-end raiding rogues will feel it’s worthwhile to give it a shot?
Yep. I wonder. And while I wonder, here are a few more tweets from Brian Holinka on this change; gonna put them below the cut because they’re “extra” info/context.