I’m gonna have fun with a blog post for a change. Sue me. :)
Although there’s a part of me that craves the life of a hardcore raider, at heart I am an explorer. So when Patch 5.4 went live yesterday and I got home from work, I didn’t head into Siege of Orgrimmar; I struck out for the Timeless Isle.
This place was MADE for rogues, guys. This is how I know:
- It is an island.
- It has pirates.
- It is swarming with elite mobs up to level 92 that can be a pain to fight through.
- It is absolutely FILTHY with treasure. Just lying around. For you to take it.
Our ability to move quickly while stealthed (and to incapacitate many mobs with Sap) allows us easy access to shiny objects that most other classes have to, yknow, actually WORK for.
Plus, if you leveled a rogue in Cataclysm, you get a special backstage pass to Ordon Sanctuary (the plateau in the north that you can’t simply tread onto with your or your mount’s feet):
The recipe for access:
- one (1) rogue
- one (1) set of legendary daggers
- one (1) flying mount
- one (1) awareness of the dividing line between the Timeless Isle (where you cannot fly) and the Time-Lost Waters beyond it (where you can)
- one (1) (optional) Spectral Grog kindly provided by a now-extra-dead ghost pirate.
I realize you can do this sort of thing with most any object or spell that slows your fall speed, but it’s way cooler doing it as a rogue. And as a winged ghost pirate.
If you go this route, keep in mind that you don’t actually want to float down into the central square (as I am in the photo above), unless you 1) can manage to land on a rooftop or 2) have the legendary cloak that prevents you from being auto-teleported back to the starting area.
Far more preferable would be to float into the area on the right edge of the image above — that’s the section where two big ol’ honkin’ 92 elites are flanking a massive treasure chest (image not available — there, um, was a “no photography please” sign up) that, for me, contained a Burden of Eternity, among other more typical goodies. And if you’re stealthed, you can just trot right up to the chest and loot it without getting those elites’ attention.
Or you can float in on the left, where an elevated pond is home to an elite water spirit that can be (carefully) soloed by a crappily 5.3-geared rogue.
Have you guys done any fun new roguely activities in 5.4?