Last night, a new Patch 5.4 PTR build passed under the ever-watchful eyes of MMO-Champion‘s and Wowhead‘s data scrubbers. There were several rogue-related changes that, for the most part, matched up nicely with the official notes that Blizzard had updated a day earlier.
Here’s what matches up:
- Backstab buff
- Hemorrhage buff
- Buffs to the entire level-60 mobility talent tier (Burst of Speed, Cloak and Dagger, Shadowstep)
- Cheat Death buff
Here’s what doesn’t quite match up:
- Eviscerate. The official notes say it’s getting a 10% nerf. The latest datamined tooltips suggest that its damage formula is being rejiggered so it relies more on our attack power and less on weapon damage. I’m inclined to trust the newly updated official notes more than the datamining, but suffice to say the jury’s still out on what exactly is happening with Eviscerate — and what compensation, if any, Combat would get if the nerf stays. Recent tweets from PvP commander Brian Holinka (one, two) drive home the point that this is still a pretty fluid situation.
- Glyph of Cheap Shot. MMO-Champ has picked up a tooltip change stating that the glyph increases the duration of Cheap Shot by half a second instead of a full second. Wowhead isn’t reporting this at all. Keep in mind that Blizzard’s official notes for Patch 5.3 already include a nerf to the glyph from one second to half a second, so this is almost certainly just a tooltip correction, not a new nerf.
- More possible new glyphs, maybe kinda. The last datamine spotted a gaggle of “not yet implemented” glyphs, including four interesting ones for rogues. A couple of those glyphs (but none of the rogue ones) have since found their way into the official patch notes, but most have not (and aren’t even available on the actual PTR), leading Wowhead’s content chief to wonder if they’re maybe not even part of this expansion. Regardless, yesterday’s datamining turned up another crop of “new” glyphs, one of which is almost certainly for rogues and the other of which may or may not be.
- Glyph of Improved Distraction: “Distract now summons a decoy at the target location.”
- Glyph of the Headhunter: “Abilities that throw weapons will now throw axes regardless of your currently equipped weapon.”
All we can do is speculate about datamining that doesn’t match up with official patch notes. Personally, I prefer not to bother wasting time on this kind of speculation and would rather spend my time on other fun things until we see something official.